Games about zombie apocalypse are becoming the next dominant genre in action and adventure. These days, developers are trying to exploit the setting in any way they can, and sometimes, really interesting products are developed as a result. Dying Light is one of them.
It is a first-person action game, typical of Techland having decades of experience in this subgenre. However, this time it is melee-oriented rather than focused on gunplay, also the trend developers have been playing with for years. The game combines fist fighting, knives and sticks with jumping around (parkour in the game is quite entertaining, adding the dynamic feel), and using a grappling hook for quick getaways. It's nothing revolutionary, but solid enough not to call the game a ripoff of previous hits having the same gameplay elements.
The graphics are good enough for 2015, but not revolutionary in any way. However, the world visualized is something far more interesting. It has a day and night cycle, attempt at social AI. You operate in a quasi-open world environment populated by enemies both human and undead, and each have their own strategy depending on their surroundings. So, you can play with your enemies the way that is the most fun for you: be a Rambo-like exterminator or a guerilla fighter luring the unsuspecting undead into traps, hunting them or escaping like a coward. Again, all that has been done previously, but it works here, so no sense complaining. more
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